The Master Ninja Gear is a Hardmode, post-Plantera accessory that combines the abilities of the Black Belt, the Tabi, and the Tiger Climbing Gear. Jumps can also be performed off the sides of blocks. The low-health shield does not stack with Frozen Turtle Shell, and the Each piece of the armor worn increases magic The Plaguebringer set is a vanity set consisting of the Plaguebringer's Skull, the Plaguebringer's Cloak, and the Plaguebringer's Treads. Climbing Claws can be Rocket Boots are purchased from the Goblin Tinkerer for 5. As of 1.4.4, the autoswing feature has been rendered obsolete with the introduction of the It has a 0.4*1/250 (0.4%) drop chance from the Pirate Captain and a 2*1/50 (2%) drop chance from the Flying Dutchman. Feral Claws are an accessory that increases melee attack speed by 12%, and stacks with all other attack speed boosts. The Metal Detector is an informational accessory which informs the player about valuable objects, such as ores, chests, or Life Crystals, in their vicinity. The Frozen Shield is a post-Plantera Hardmode shield accessory combining the functionalities of Paladin's Shield and the Frozen Turtle Shell, redirecting some damage done to teammates to the player, increasing defense by 6, and providing the player with a damage-absorbing shield when they are at low health. Crafting the set requires materials that can only be found in the Crimson. The individual pieces provide a total of 19 defense, equal to its Crimson counterpart, Crimson armor. Each piece of the set provides a 5% increase to Fishing Power and can be received as a reward for completing Fishing quests given by the Angler NPC. Even though the Pocket Mirror is a mirror, unlike the Magic Mirror and Ice Mirror, it does not serve to return the player to their spawn point. You are free to set your own goals and follow through with them, whether you are a builder, fighter, explorer, collector, or whatever else. The Flipper is found in Water Chests, which are found submerged in water. The Mechanical Glove gives 2% / 3% more damage The duration of the debuff is random, and varies according to the The Ankh Shield is a Hardmode shield accessory which provides immunity to 12 / 11 / 10 different debuffs, knockback immunity, and an additional 4 defense. IGN is the leading site for PC games with expert reviews, news, previews, game trailers, cheat codes, wiki guides & walkthroughs Feral Claws can be found in Jungle Crates, Bramble Crates, and Ivy Chests located in Jungle Shrines and at the base of a Living Mahogany Tree in the Underground Jungle. Consisting of 12 different ingredients, the Ankh Shield entails one of the most complex crafting trees in Terraria, beaten only by the Zenith and The Power Glove is a Hardmode accessory that doubles melee knockback and adds 12% increased melee speed. It has a 0.4*1/250 (0.4%) drop chance from the Pirate Captain and a 2*1/50 (2%) drop chance from the Flying Dutchman. The Meteor armor is an armor set that consists of the Meteor Helmet, Meteor Suit, and Meteor Leggings. debuff on enemies, and also add orange flame particles effect on both the weapon sprite and their projectile that gives off light. debuff on enemies, and also add orange flame particles effect on both the weapon sprite and their projectile that gives off light. Every other enemy has a 0.1*1/1000 (0.1%) chance to drop it. The Flipper is found in Water Chests, which are found submerged in water. In the PC version, Console version, Mobile version, and tModLoader version, the Gray Zapinator and Orange Zapinator are also affected by this change. Each of the 3 pieces provide a +5% boost to critical strike chance (for a total of +15%), while wearing all 3 pieces at once grants an additional set bonus of +15% The first mana-restoring potion in the player's inventory will With the Flipper equipped in an accessory slot, the player can swim upwards in Water, Lava, or Honey, by pressing Jump repeatedly essentially allowing unlimited multi-jumps while within liquid. Its Corruption counterpart is the Password requirements: 6 to 30 characters long; ASCII characters only (characters found on a standard US keyboard); must contain at least 4 different symbols; The Treasure Magnet is an accessory which increases the pickup range of items from 2.625 tiles to 12 tiles while equipped. Iron armor is the third-lowest tier of metal armor in the game, being Lead armor's weaker counterpart. It can be found in Shadow Chests as well as in Obsidian Lock Boxes obtained from Obsidian and Hellstone Crates. The Plaguebringer set is a vanity set consisting of the Plaguebringer's Skull, the Plaguebringer's Cloak, and the Plaguebringer's Treads. It causes the wearer's melee attacks to inflict the Hellfire / On Fire! The critical hit chance of It offers the same boosts as its components do, and as such, it is active during both day and night. The Celestial Shell is a Hardmode, post-Golem accessory that combines the stat-boosting powers of the Celestial Stone with the transformation powers of the Moon Shell, allowing both of their effects to happen simultaneously while taking only one accessory slot. If playing in cooperative multiplayer, the Flesh Knuckles Reforging the Flesh Knuckles to the Warding modifier will grant the player a total of 12 / 11 additional defense, a very significant boost for boss fights. A full set of Spider armor provides the following benefits: +20 defense +3 minion slots +28% minion damage. The Treasure Magnet is an accessory which increases the pickup range of items from 2.625 tiles to 12 tiles while equipped. It increases melee damage only, despite being crafted from the Avenger They require a jump from midair to activate (a double-jump, or a jump while falling). It is acquired by harvesting a rare flower that grows on Jungle grass in the Underground Jungle, using any weapon or tool. It has a 0.4*1/250 (0.4%) drop chance from the Pirate Captain and a 2*1/50 (2%) drop chance from the Flying Dutchman. The flower appears as a blue version of the Jungle Rose. Despite the tooltip implying that the accessory boosts the damage and A Mana Flower can be sold for 1, while its ingredients, one Nature's Gift and ; Although they look impressive, Terraspark Boots fall behind Amphibian Boots once you enter Hardmode, because of the latter's immense synergy with Wings and avoiding liquids Stat boosts: +10% melee speed +10% damage (all types) +2% critical strike chance +1 When equipped, it increases the damage of summon weapons by 15%, increases their knockback by 2, and increases the player's maximum number of minions by one. It simply combines the effects of Feral Claws and Titan Glove with no benefits lost. The Meteor armor is an armor set that consists of the Meteor Helmet, Meteor Suit, and Meteor Leggings. Despite the tooltip implying that the accessory boosts the damage and If playing in cooperative multiplayer, the Flesh Knuckles The effects of the Celestial Shell do not stack with the effects of any of its constituent parts. Every other enemy has a 0.1*1/1000 (0.1%) chance to drop it. Despite the tooltip implying that the accessory boosts the damage and It is crafted at the Tinkerer's Workshop. Equipping the Gold Ring increases the player's coin pickup The low-health shield does not stack with Frozen Turtle Shell, and the The Gold Ring is a Hardmode accessory that rarely drops from enemies exclusive to the Pirate Invasion, with the exception of Parrots. Jumps can also be performed off the sides of blocks. It has a 14.29*1/7 (14.29%) / 12.5*1/8 (12.5%) chance of being dropped by the Golem. Each piece of the armor worn increases magic Spider armor is an early Hardmode armor crafted from 36 Spider Fangs. It is acquired by harvesting a rare flower that grows on Jungle grass in the Underground Jungle, using any weapon or tool. Stat boosts: +10% melee speed +10% damage (all types) +2% critical strike chance +1 The set consists of an Iron Helmet, Iron Chainmail and Iron Greaves. Hallowed armor is a Hardmode armor set. The Treasure Magnet is an accessory which increases the pickup range of items from 2.625 tiles to 12 tiles while equipped. The "Power Glove" was originally a Equipping the full set reduces the mana cost of the Space Gun to 0. It sells for more than the items used to craft it, if both were drops. The Apprentice's Scarf is a Hardmode accessory that increases the player's maximum number of sentries by one and increases summon damage by 10%. It can be found in Shadow Chests as well as in Obsidian Lock Boxes obtained from Obsidian and Hellstone Crates. There is a one-second cooldown When sliding down, the slide speed can be accelerated using the Down key. The item pickup range is a The Flipper is an accessory that allows a player to swim in liquid. The Metal Detector displays the specific type of what was detected, for instance, "Chlorophyte detected nearby!" Spider armor is an early Hardmode armor crafted from 36 Spider Fangs. Crafting this item requires three of the variants of Cloud in a Balloon, which in turn It causes the wearer's melee attacks to inflict the Hellfire / On Fire! It is dropped by the Dark Mage during the Old One's Army event with a 8.33% / 12.5% (T2) or 4.17% (T3) chance. This is equivalent to raising the damage of the player's attacks by 2 or 3, depending on the enemy's defense before this is The Pocket Mirror is a Hardmode accessory that grants the player immunity to the Stoned debuff. Consisting of 12 different ingredients, the Ankh Shield entails one of the most complex crafting trees in Terraria, beaten only by the Zenith and A Mana Flower can be sold for 1, while its ingredients, one Nature's Gift and They require a jump from midair to activate (a double-jump, or a jump while falling). It takes a total of 60 / 75 Iron Bars to craft a full suit, this translates to 180 / 225 Iron Ore per player to craft all the necessary bars for this armor. The "Power Glove" was originally a The Mechanical Glove gives 2% / 3% more damage The Apprentice's Scarf is a Hardmode accessory that increases the player's maximum number of sentries by one and increases summon damage by 10%. Spider armor is an early Hardmode armor crafted from 36 Spider Fangs. The Fire Gauntlet is a Hardmode accessory that boosts melee weapons in the following ways: Both the weapon sprite and projectile emit orange light particles that gives off light They cause the Hellfire / On Fire! The Metal Detector is an informational accessory which informs the player about valuable objects, such as ores, chests, or Life Crystals, in their vicinity. The Pocket Mirror is a Hardmode accessory that grants the player immunity to the Stoned debuff. When progressing through Terraria, many players can be confused about where they should go and what they should do next. The Bundle of Balloons is an accessory that allows the wearer to perform a quadruple jump, as well as increasing the player's jump height by 33% and jump speed by 30%. The Papyrus Scarab is a Hardmode, post-Plantera accessory that combines the bonuses of the Necromantic Scroll and the Hercules Beetle. Flesh Knuckles are a Hardmode accessory. Flight time is reset immediately when the player A full set of Spider armor provides the following benefits: +20 defense +3 minion slots +28% minion damage. Terraria is an open-ended game: Players are not forced to go anywhere or do anything. The Mana Flower stacks with other mana cost-reduction items, including Nature's Gift. Additionally, the Power Glove enables autoswing on all melee weapons and whips and increases the size of all melee weapons by 10%. ; One may probably find it more useful to keep the Mechanical Glove, since, unlike many other combined accessories, the Fire Gauntlet loses some functionality of its constituent parts. The hat is given at 10 quests completed, the vest piece at 15, and the pants at 20. It has a 50% (100%) chance to be dropped by the Nymph, a rare cavern enemy. It has a 50% (100%) chance to be dropped by the Nymph, a rare cavern enemy. This accessory is helpful when fighting the Dungeon Guardian, as critical strikes deal more damage. The Metal Detector is an informational accessory which informs the player about valuable objects, such as ores, chests, or Life Crystals, in their vicinity. Crafting a full set with one headpiece requires 54 Hallowed Bars (dropped by the mechanical bosses), or 90 / 78 Hallowed Bars for the full set including all four / three headpieces. This walkthrough merely It takes a total of 60 / 75 Iron Bars to craft a full suit, this translates to 180 / 225 Iron Ore per player to craft all the necessary bars for this armor. The Magma Stone is an accessory that drops from Lava Bats (2% chance) and Hellbats (0.67% chance) in The Underworld. Additionally, the Power Glove enables autoswing on all melee weapons and whips and increases the size of all melee weapons by 10%. The Papyrus Scarab is a Hardmode, post-Plantera accessory that combines the bonuses of the Necromantic Scroll and the Hercules Beetle. Hallowed armor is a Hardmode armor set. The Power Glove is a Hardmode accessory that doubles melee knockback and adds 12% increased melee speed. The Celestial Shell is a Hardmode, post-Golem accessory that combines the stat-boosting powers of the Celestial Stone with the transformation powers of the Moon Shell, allowing both of their effects to happen simultaneously while taking only one accessory slot. Shadow armor is an armor set that consists of the Shadow Helmet, Shadow Scalemail, and Shadow Greaves. It increases melee damage only, despite being crafted from the Avenger The Ultrabright Helmet is an armor piece for the helmet slot that combines the functionalities of the Mining Helmet and the Night Vision Helmet. It simply combines the effects of Feral Claws and Titan Glove with no benefits lost. The effects of the Angler armor is an armor set consisting of an Angler Hat, Angler Vest, and Angler Pants. Angler armor is an armor set consisting of an Angler Hat, Angler Vest, and Angler Pants. The Celestial Shell is a Hardmode, post-Golem accessory that combines the stat-boosting powers of the Celestial Stone with the transformation powers of the Moon Shell, allowing both of their effects to happen simultaneously while taking only one accessory slot. Rocket Boots are an accessory that allows a player to fly for a period of around 1.7 seconds (100 game frames). The Mana Flower stacks with other mana cost-reduction items, including Nature's Gift. They can also be found in Ocean and It is crafted from an Obsidian Shield and an Ankh Charm at the Tinkerer's Workshop. They can also be found in Ocean and When multiple valuables are detected, ; One may probably find it more useful to keep the Mechanical Glove, since, unlike many other combined accessories, the Fire Gauntlet loses some functionality of its constituent parts. The flower appears as a blue version of the Jungle Rose. The hat is given at 10 quests completed, the vest piece at 15, and the pants at 20. It causes the wearer's melee attacks to inflict the Hellfire / On Fire! Rocket Boots are purchased from the Goblin Tinkerer for 5. debuff (does not apply in PvP) +100% knockback +12% / +10% / +9% damage +12% / +10% attack speed They gain autoswing (also applies to whips) +10% size on some The flower appears as a blue version of the Jungle Rose. The accessory is also helpful when making AFK boss farms. The Shark Tooth Necklace is an accessory which has a 0.67*1/149 (0.67%) / 1.33*1/75 (1.33%) chance to drop from Blood Zombies and Dripplers found during a Blood Moon. Each of the 3 pieces provide a +5% boost to critical strike chance (for a total of +15%), while wearing all 3 pieces at once grants an additional set bonus of +15% It causes the player's attacks to ignore 5 points of their target's defense. The effects of the Celestial Shell do not stack with the effects of any of its constituent parts. Iron armor is the third-lowest tier of metal armor in the game, being Lead armor's weaker counterpart.